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NHL Faceoff 2000:
10/13/99
As far as gameplay was concerned,
last year's Faceoff was king. It was easy to pick up and play
with quick movements and response time. 989s new facination with
TV style camera angles and cutaways also helped turn the game
into a really immersive realistic experience. This year they have
taken those specific elements that worked and pushed them up a
level. However, since it was not really that broken there was
not that much to fi and as a result Faceoff 2000 comes off looking
and playing almost identical to Faceoff 99.
Accurate, team-specific
stadiums. Brush up on your Canadian national anthem.
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The
first noticeable improvement is the graphics. Each player has
over 150 motion-captured animations. The players are very easy
to see and every motion looks very beautiful. However, this is
nothing really that new since we saw all of that last year. A
slight increase in animations and graphics is nothing worth buying
a whole new version for in my opinion.
The puck is loose...
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The
play is very similar to last year's as well, although it is much
simpler. The lines can change automatically and there are a lot
less complicated button maneuvers to figure out. It is much more
straightforward than the previous edition. However this kind of
gameplay, while being good for the novice gamer who just likes
hockey, can get pretty repetitive to the more experienced sort
of gamer. Pass, pass, shoot, pass, pass, shoot. Not the most depth
ever, but it is really nice for hockey fans visiting your house
to pick up and play without having to learn very much.
Detroit storms down the
ice...
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As
with most sports games nowadays there are a lot of season options
like free agency and drafting. Whereas this does not add anything
to the gameplay, it is nice for those who wish to play this game
for a long time and need a little depth. There is not nearly the
depth in this as in EA's NHL game but there is enough to keep
one occupied.
Goal!!!
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The
game also touts new improved camera angles and "television style"
footage throughout the game. I personally did not notice any difference
from last years camera control which had that televised feel.
The camera pans around the ice, shows the key players on the breaks,
and shows replays in a cut-away format like they do on ESPN. All
of this was very similar to last years with just a little more
pizzazz.
Celebration time.
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It
seems to me that the makers of Faceoff 2000 took one look at their
'99 edition and thought, "Well if it's not broke we won't fix
it." That is pretty much what it looked like to me. Although it
still remains a great hockey game (especially for hockey fans
that are not the best at video games) it does not bring anything
new and amazing to the table. It pretty much clinches the fact
that the system has peaked and it is time to go into the next
generation. I for one cannot wait.
-Chris Shade
TO SEE HOW THIS GAME MEASURES UP AGAINST
NHL 2000:
CLICK
HERE
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