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Medievil II
Platform:  Playstation
# of Players:  1
Developer:  Sony
Publisher:  Sony
Features:  Dual Shock Compatible
Ratings:  Teen
Memory Req.:  1 Block
Once in a while, you come across a game that's just downright enjoyable. It's not a game with an incredibly complex story or the most groundbreaking play mechanics. It's just a fun, fun game. I havenít really had the pleasure of a good, fun game for quite some time. Sure, there's Perfect Dark, but that's more of a "get drunk with your friends and scream 'I ain't got time ta bleed,' as you blast away into the night kind of game." (I really must stop fiending over that gameÖ)

Anyway, I was lucky enough to come out of my little cave long enough to grab a review copy of MediEvil II. Some may recall the first game as a little sleeper hit from a while back, but if you don't, let me refresh. Your memory, that is. MediEvil is one of those little gaming memories that veterans with true grit will remember alongside of Ghouls 'N Ghosts or Zombies Ate My Neighbors. Not only because of their similarities in context (comical horror adventures), but also because they don't have anything that really breaks any barriers of what or how games should be. They're just fun, lively, and energetic.

MediEvil 2 takes place 500 years after the first game wherein a valiant, one-eyed knight was brought back from the dead to fight off the scourge of black magic in his native land. This time, however, a similar evil has been released on Victorian England and Sir Daniel Fortesque has been reincarnated alongside of it. With the help of a mad scientist/necromancer and his Casper-the-friendly-ghost-wannabe sidekick thing, Sir Dan must thwart the darkness that has enveloped this strange, new world.

Everything has a nice Hanna-Barbara meets Nightmare Creatures look to it. The levels are constructed with a weird 'bubbly" feeling. It reminds me a little of that really terrible Beetlejuice cartoon. The creatures are all designed with that ďarms out and moanĒ demeanor in mind, which adds to the dark comedic feel.

The sound is nice, but the voices, as with many other US games, wears very thin very quickly. The music has a similar Saturday morning cartoon/Gothic feel to it that parallels the visual style. Blah, blah, blah.

You know what? It's really damn hard to describe the enjoyment that comes from hacking and slashing your way through zombies and specters with cockney accents. The game looks great and plays great. There are some minor gripes that I have with the jumping, but believe me, it's not even half as worse as Tomb Raider: The Last Revelation on Dreamcast. Brrr. This is really a great game. It'll keep you entertained for a long time, especially if you're a Ghost's 'n' Goblins fan that could give a fuck about the Fighter's Edge series. Why hasnít Capcom done anything with that franchise? I donít know, but forget your angst because MediEvil 2 is on Playstation and itís a damn good time to be had. I mean, c'mon, this is the way games are supposed to be.

Robert Cirkeljirque

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