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If you are a football fan, I have one sure reason for you to buy a Dreamcast. Simply put, NFL 2K. All the hype surrounding this game was well deserved. The most amazing, drool-inducing, sit-on-the edge of your seat, interactive football experience has arrived. After gazing at the screen for an hour without blinking, I realized that I could actually be playing the game.
When selecting plays the diagrams are displayed clearly and concisely using up most of the screen and the primary receivers routes stand out by being a different color than the rest (a small, yet important feature which most games leave out). An incredibly innovative feature, for multi-player sessions, is the VMU play-calling which allows you to call your plays secretly on your VMU without having to worry about that shady kid who your friend keeps bringing over.
While I’ve already heard complaints about the seemingly difficult running game I found it captured the feel and intensity of the real thing. Real running backs generally have a tough time breaking through the line and an even tougher time going the distance. In the NFL 5 yards is a decent run. They could’ve made it so you can juke and spin at will every two yards, but I have nothing but praise for the developers for keeping things real in this department. During a run you have four moves at your disposal which you better use wisely, as they really come in handy when used appropriately. You can stiff arm linebackers (using the left or right triggers) if you time it just right, or perhaps you might want to hurdle over the strong arms of a let’s say, John Randle. There’s also a realistic spin move, that’ll get you out of trouble once in a while. When you see a path open up, and you will see them thanks to the excellent collision detection, tap the speed button repeatedly and burst through. You really feel like you’re earning your yards.
The passing game is along the lines of what were used to, and the result is very intuitive and incredibly satisfying as well. However, before you begin make sure you have Maximum Passing on, a feature which lets you adjust the path of your throw as you please. This feature will definitely come in handy because the defensive AI is so tight that there will be many times where you will need to improvise. What I love about passing in this game is that you pretty much know before you throw the ball if you have a decent chance of completing the play or not. The control is dead-on and the referees don’t make bad or silly calls, so there’s no one to blame but yourself, your QB, or your lame receivers if your pass is incomplete or even worse, intercepted.
Unfortunately for the true sports nuts out there, the game lacks a multi-season franchise mode. However, the game provides such a rich and deeply satisfying experience that these complaints can be overlooked, at least until next year. I can’t even imagine any huge improvements on this game next year. If you don’t already have a Dreamcast system, do yourself a favor and go out and pick one up, along with a copy of NFL 2K. What a wonderful way to welcome the new millenium.
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