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Sometimes the best games come out of nowhere, and here comes one of them now- Ball Breakers, another of Take 2's budget-priced titles for the Playstation manages to literally add a fresh spin on an old genre, and in turn provide anyone sensible enough to pick it up hours of great fun. The concept borrows a bit from the old arcade classic Marble Madness, with touches of the PS game Loaded, as well as the movie Rollerball thrown in for good measure. Pay no attention to the back of the CD case, which not only has a slightly misleading storyline, but also has NO screenshots of the actual gameplay. The boys (and girls) in marketing need to be led out back and whipped with some eggs in a big bowl- this is one game that deserves better. Anyway, the plot has you playing as one of six different "artificial life forms", sentenced to a rather harsh sentence- you have your legs removed (ouch), and a huge ball is set underneath you as your only form of mobility. In order to earn some sort of freedom, you must compete against other prisoners (who also share the same mobilty deficiency), and become, as the overly dramatic narrator in the game says, "the last man rolling!" Definitely an original idea, even though it was done before (sort of), in the old Sega Genesis game Fatal Rewind. Ball Breakers takes the bleak outlook in that game and amps it up with excellent control and really sharp graphics, as well as adding a two-player mode for those of you with friends that love to compete. There are at least 10 prisons to fight through, with 80 levels total- an incredible value for the small amount of money you'll spend on this game. Basically, each level is a mini-game, and they increase in difficulty as the game goes There are six different events, such as Racing, King of the Hill, Run the Gauntlet, Powerball, and a few other challenges that pit you not only against your fellow inmates and guards, but against the levels themselves. You'll blow through the first two areas with some ease, but after that, the game really demands that you focus on the tasks at hand, and not fool around too much- yes, it gets hard fast. Not frustrating, in the way that some games get, but challenging, as in you have to master the controls in order to clear the areas in the required times. This is one of the only instances that I can say that I liked a game with a strict time limit. The level design is inspired- you'll see acid pools, spikes, fire traps, laser fences, rotating guns, missile launchers, and other hazards to ruin your day. No two levels look the same, even though the textures repeat from time to time. The game is set up so that you don't have to complete all the areas at first, but in order to reach the higher levels, you need to go back and either snag a gold medal in areas you've missed, or finish those same levels within the time limit. Each of the playable characters in the game is full of personality and each has a specific style of fighting, like Angel's double punch, or Benny's drill attack. The controls are simple to learn, and thanks to the brake button (R1), you can stop and turn on a dime, or set youself up for some serious platform jumping. The graphics are really nice- each arena is full of colored lighting and ramps, pits, directional arrows and signs, etc. There's a nice ripply warping effect when an enemy explodes or you jump from a high surface- make sure you're either out of the immiediate area, or jump when the blast goes off, though. The music is the usual futuristic techno-style stuff, not bad at all, but you won't be humming the tunes as you drive to work either. I'm a bit surprised that the game is rated E (Everyone), due to the huge amounts of (bloodless) violence, and the opening CG which shows the after effects of some really radical surgery. I'm guessing that marketing wanted the game to reach a wider audience than the earlier games in Take 2's new lineup- well, no matter what, this is a really well done effort from developer Lost Toys. So what are you waiting for? Roll on down to your favorite game shop, and grab a copy of Ball Breakers- don't let the price fool you into thinking that it's not worth a lot more because it most certainly is! Greg Wilcox
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